Code:Effect:characterresetAllows a character to move again. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work. Code:Effect:MerchantsGuildMember 1/ MerchantsGuildTrained 1+1 financetrickabacus+1 financecounterfeiter+1 financemerchantclerk+1 financeWorldlyMerchant 1-2+1-2 financeLegalDealer 1-2+1-2 finance (and more resistant to asset seizure)SecureMerchant 1-2+1-2 finance (and more resistant to asset seizure)NaturalMerchantSkill 1-3+1-3 financeMonopolist 1-3+1-3 finance (+3 gives a -1 personal security)GoodMerchant 1-4+1-4 finance.Īll codes are case sensitive. Syntax should be givetrait this or giveancillary this. Select unit with cursor/pointer, than open console with key. Code:Effect:Purifier 1-3+ piety, +eligibility +purity +violenceTouchedByTheGods 1-3pietywitchhunter / deacon / librarian+1 pietymonk+1 piety -1 puritynun+1 piety -1 violencezealousdisciple+1 piety, +1 personal securitypaladin+1 security, +1 purity, +1 violenceStrongFaith 1-4 and/or PublicFaith 1-4+pietyNaturalPriestLevel 1-3+pietyPriestLevel 1-21 = bishop 2 = cardinal. Do not copy the end non-playables.Some traits only have a certain level so exceeding it will null, also if you use the high end of the scale it can change your units name or have some negative effects. Now go back to the game and complete a campaign mode and all of the factions will be unlocked. Cut and paste the unlockable factions to the playable nations. You will see a list of the nations you can use in the beginning, the unlockable ones and the non-playables. Open the \Data\world\maps\campaign\imperial_campaign\descr_strat.txt file with Notepad. GoodAssassin 5 TRAIT +1-5 to assassin's skillĬreate_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"Įxample: creat_unit "London" Longbowmen 2 9 3 3 - will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon.
GoodSaboteur 3 TRAIT +1-3 to assassin's saboteur skill Read my above post on traits for more information. Instead to give the agent the specified trait (capitalization matters). NOTE: For the ones marked "TRAIT", use the command:
MEDIEVAL TOTAL WAR 2 CHEATS AUTO BUILDING CODE
This code requires you to have the character that you wish to modify selected, as well.īelow is a list of ancillaries (with their ANCILLARYNAME) that can be given to Spies and/or Assassins This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. Giving Ancillaries and Traits to Apies/AssassinsĪs mentioned above, enter the console with the key. This cheat command works on all generals, diplomats, princesses, merchants and priests in the game. The "strength" of each trait will increase with it's value for these traits. Traits with numerals following the trait-name can have any number up-to the number listed. The following list of traits is the work of wtfmate64 and Diamonddust2XXX."
Instead of "GoodAttacker" you can add any trait you desire. Open up the cheat console by pressing the tilde key ("~") and enter the following: give_trait this GoodAttacker You should be able so see the large green movement field. To add traits to any character in the game (including those with 2-names) move the character outside of any city or fortress and select him. Give_trait CHARACTER TRAIT LEVEL#: Give Any Trait to Specific General Process_cq SETTLEMENT NAME: Automatically Build Anything in QueueĪuto_win ATTACKER/DEFENDER: Attacker or Defender Wins Next BattleĪdd_population SETTLEMENT NAME #: Add Population (# = Amount) Note: Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work.Īdd_money #: Add Money (# = Amount - Max = 40000) While playing, press (tilde) to bring down the console, then type any of the following cheat codes.
MEDIEVAL TOTAL WAR 2 CHEATS AUTO BUILDING HOW TO
Please find the instructions on how to use these cheats below. NOTE: These are the main Medieval 2: Total War cheats that are usually applied by pressing down the right key combination. Ok i'm not to sure if all these work but I hope they help you all!